#ifndef SK_ROOT_ITEM_H
#define SK_ROOT_ITEM_H

#include "sk_game_item.h"

namespace sk
{
    class GameProject;

    class RootItem : public GameItem
    {
    public:
        RootItem(GameProject * project);
        virtual GameItem * getChildItem(int i);
        virtual int numChilds();
        GameProject * _project;
        GameItemType type();
    };

} // namespace sk

#endif // SK_ROOT_ITEM_H
